Joseph Ridgeson
WarRavens League of Infamy
679
|
Posted - 2014.03.07 20:08:00 -
[1] - Quote
The forums seem to believe that health stacking is going to be the new cool guy thing rather than damage stacking. This means that the New Players are probably less likely to instantly die and may be able to fight back. If they get the drop on someone, they will probably be able to kill them. If the enemy has 1,200 EHP (from Shields and Armor's Blaster resistance), a Standard Assault Rifle will kill them in 40 rounds. For a Militia weapon, that is 40 of 48 rounds so it is close. At 12.5 rounds a second, it will take 3.2 seconds to kill a Prototype Suit. Before, it would have taken 36 rounds and 2.88 seconds. The change is small for them.
However, the Prototype guy is losing far more damage. Well, he is getting less bonuses than he was before. If he isn't using 2 or 3 Complex damage mods he is no longer getting a 19.56/26.38% less damage. If he is shooting a Frontline Suit that has 150/150 HP, he is basically doing 7.5% from Proficiency because it is only helping against Shields/Armor (not really 7.5% but it is close enough). Basically, with the changes, the damage you gain from SP investment is reduced quite heavily.
With the changes, the New Player might not instantly die if he comes across a Prototype suit because of the Prototype's "reduced damage" but will still kill the Prototype suit in about the same amount of time. |
Joseph Ridgeson
WarRavens League of Infamy
680
|
Posted - 2014.03.07 20:34:00 -
[2] - Quote
Onesimus Tarsus wrote:Joseph Ridgeson wrote:The forums seem to believe that health stacking is going to be the new cool guy thing rather than damage stacking. This means that the New Players are probably less likely to instantly die and may be able to fight back. If they get the drop on someone, they will probably be able to kill them. If the enemy has 1,200 EHP (from Shields and Armor's Blaster resistance), a Standard Assault Rifle will kill them in 40 rounds. For a Militia weapon, that is 40 of 48 rounds so it is close. At 12.5 rounds a second, it will take 3.2 seconds to kill a Prototype Suit. Before, it would have taken 36 rounds and 2.88 seconds. The change is small for them.
However, the Prototype guy is losing far more damage. Well, he is getting less bonuses than he was before. If he isn't using 2 or 3 Complex damage mods he is no longer getting a 19.56/26.38% less damage. If he is shooting a Frontline Suit that has 150/150 HP, he is basically doing 7.5% from Proficiency because it is only helping against Shields/Armor (not really 7.5% but it is close enough). Basically, with the changes, the damage you gain from SP investment is reduced quite heavily.
With the changes, the New Player might not instantly die if he comes across a Prototype suit because of the Prototype's "reduced damage" but will still kill the Prototype suit in about the same amount of time. So, progression is worthless.
If you are assuming that you are only fighting Frontline suits, yes. But a Prototype Suit, Weapon, and Proficiency skill will still give you an edge over other players that don't have it. When you are fighting another person that has say 650 EHP (my basic Assault), you would still do more damage then they to you. You might be able to survive if they get the drop on you. You can escape and re-engage.
People said the same thing about tanks when they were changed to have a smaller gap between standard tanks with complex mods and militia tanks. "Why would you ever put points into actually tanking when you can do a militia tank just fine?" Because a tanker that has put points into tanks will utterly crush you like a bug. The militia soma cannot beat my madrugar with the 17 million SP and 'perfect for me' fit 1v1 I have on it barring some truly impressive acumen on their part and poor play on my part.
So is progression worthless? I don't believe so. Just because something only makes you 15% better in the damage department doesn't mean it is worthless. Look at the amount of HP gained with that progression. No one area is overly significant with the progression but everything combined makes you better overall. |